Expected results

In the traditional applications of providing information and visual material for browsing the cultural wealth of a city, elements of text, maps and even limited elements of augmented information, usually only visual (photos, etc.) are integrated. It has been proven by use that these applications do not motivate users to use them, as they offer static information that does not arouse interest. The challenge is to integrate multimedia elements such as music and sounds into playful scenarios for young ages or for adults and exciting elements of augmented reality, transforming the experience of a cultural content application from a perhaps indifferent process to an interesting cultural experience with specific goals, which have set by services, connoisseurs of culture, such as the Ephorate of Antiquities of Chania.

The proposed approach offers a computing platform infrastructure that can integrate cultural material from different regions and be offered as a cultural product promoting the creative, fun, innovative, safe and self-evolving approach to culture, through multiple web, mobile and augmented technologies. reality. Furthermore, this approach hopes that the cultural event visualization material that will be produced for ancient Kydonia will be done in such a way that it can be used on the platform as well as in the museum environment.

The importance, apart from the originality of the specific research, is focused on the development of the specific platform with music as a key element combined with the visual and sound stimulus in Greece and its application at the national and international level. The present project, apart from the practical and visible part of the exploitation of the platform by a company, will enable the transfer and development of know-how, so that the Company will be able to continue this project even after its termination, using its own resources.

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